Leader of the design and development teams that tested novel interfaces for gaming and arts projects with a variety of targeted audiences. From enticing real customers in retail environments 1,5 to enhancing attention of Pre-K students 2, I am focused on enhancing user engagement and interaction performance. The design of novel hardware coupled with careful assessment of the quality of the user experience is a powerful combination to develop multimodal systems that seek natural interaction with humans in real situations and games that serve as tools for training and evaluating user performance.

Publications on Games

  1. Arias, M.J, Corrales, G., Arce-Lopera, C. A. (2021). Training birdsong recognition using virtual reality.
  2. Arce-Lopera, C. A., Ospina, R., Madrid, j. (2021). Handgrip Force Sensor to Measure Mental Workload.
  3. Arce-Lopera, C. A., Victoria, D., Ospina, R. (2021). Augmented Reality Game for Brand Recognition and Recall.
  4. Arce-Lopera, C. A., Torres, M., Vacilescu, S. (2020). Collaborative Cognitive Training Game to Enhance Selective Sustained Attention in Preschoolers.
  5. Arce-Lopera, C. A., Ortiz, S., Restrepo, S., Moreno, V., Martinez, N. (2020). Audio-tactile priming to guide information recall in edutainment.
  6. Arce-Lopera, C. A., Perea, A. (2019). Logic Evaluation through Game-based Assessment.
  7. Arce-Lopera, C. A., Avendaño, G., Rodríguez, B., Victoria, D. (2018). In store shelf display technology for enhancing customer brand recognition.
  8. Arce-Lopera, C. A., Gomez, A. (2018). User engagement through multimodal feedback and involvement in game design with a wearable interface.

Publications on Arts

  1. Arce-Lopera, C. A., Sarria, G., Mora, M. (2020). Understanding Salsa: How Computing Is Defining Latin Music.
  2. Sarria, G.M., Diaz-Cely, J., Arce-Lopera, C. A. (2019) Analyzing and Extending the Salsa Dataset.
  3. Sarria, G., Mora, M., Arce-Lopera, C. A. (2016). Salsa Dataset: First Salsa Music Knowledge Base.
  4. Arévalo, C., Sarria, G., Mora, M., Arce-Lopera, C. A. (2016). Towards an Efficient Algorithm to Get the Chorus of a Salsa Song.
  5. Arce-Lopera, C. A., Salamanca García, J. M., Gomez, D. (2017). An Elastic Interface for Artistic Composition and Performance.
  6. Arce-Lopera, C. A., Gomez, D. (2013). Design of a Customizable Timbre Space Synthesizer

Ongoing Projects

  • Kanji writing game for mobile (2020-)

Clients and Collaborators

For any questions, please contact me.

Updated: